Microsoft’s Peter Moore praises Nintendo

February 26, 2007

“‘From a first-party point of view, it’s not just about E-rated games, it’s going to be about the experience that, quite frankly, Nintendo has done a tremendous job in capturing, in bringing back fun – if you will – to the gaming platforms’, said Moore in an interview with Game Informer.”

He goes on to describe a new casual gamer strategy that could possibly threaten the Wii.

Full story here

The Duck Has Spoken.

Advertisements

Guess what?

February 26, 2007

Jack Thompson’s trying to stop Manhunt 2 (Wii) from hitting store shelves. I never saw that one coming…

“Miami attorney and anti-violent video game activist Jack Thompson has been asked by individuals in the United Kingdom to help stop the distribution of Take-Two / Rockstar’s hyperviolent video game Manhunt 2 in that country due out this summer. The game will feature stealth murder and torture. The last version allowed suffocation of victims with plastic bags.

The original Manhunt was responsible for the bludgeoning death of a British youth by his friend who obsessively played the game. The killer used a hammer just as in the game he played. Take-Two / Rockstar, anticipating the firestorm of criticism with the release of the murder simulator sequel, is lying to the public on both sides of the pond in stating this week that the game had nothing to do with the murder.

Take-Two is also stating that the sun does not rise in the east because Take-Two makes no money from its rising in the east. Take-Two has been repeatedly found in the U.S. by the federal government to be guilty of fraud, so what would one expect it to say.

Jack Thompson has agreed to this request from the U.K. Look for this effort to begin shortly given the summer of 2007 release date.”

Jeez, it doesn’t appear the author is too crazy about Manhunt either.

Source

The Duck Has Spoken.

The Legend of Zelda: Ocarina of Time (VC) review

February 26, 2007

“Played on the Wii through the Virtual Console, The Legend of Zelda: Ocarina of Time is just as impressive and timeless a design as ever. As a download, it makes some sacrifices in content beyond what its physical media releases have offered. But, at the same time, it offers new positives to counterbalance those negatives.”

Don’t worry, the only negative is that Rumble isn’t supported, as is the case with all other Virtual Console titles. This really only hinders gameplay in two places: Fishing and the Stone of Agony. But, I’d better stop talking so you’ll still have something to read once you get to the actual review!

Full review here

The Duck Has Spoken.

Heroes of Mana screens

February 26, 2007

Heroes of Mana screen

More here

The Duck Has Spoken.

Today’s US VIrtual Console update

February 26, 2007

Today Nintendo adds three new classic games to the popular Wii� video game system’s Wii Shop Channel. The games go live at 9 a.m. Pacific time. Nintendo adds new games to the channel every Monday. Wii owners with a high-speed Internet connection can redeem Wii Points� to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This week’s new games are:

The Legend of Zelda: Ocarina of Time (Nintendo 64, 1 player, 1,000 Wii Points): The Legend of Zelda: Ocarina of Time reveals the genesis of the fantasy land of Hyrule, the origin of the Triforce and the tale of the first exploits of Princess Zelda� and the heroic adventurer Link. Vibrant, real-time 3-D graphics transport players into the fantasy world of Hyrule. The quest takes them through dense forests and across wind-whipped deserts. Players swim raging rivers, climb treacherous mountains, dash on horseback across rolling hills and delve into dungeons full of creatures that fight to the finish to put an end to their adventures. With immersive graphics, a sweeping story line, swashbuckling adventure, mind-bending puzzles and a touch of humor, The Legend of Zelda: Ocarina of Time is one of Nintendo’s most epic challenges ever.

Bio-Hazard Battle (Sega Genesis, 1-2 players, 800 Wii Points): An army of biogenetic mutants has gone haywire, terrorizing the world and putting the future of the planet in jeopardy. In Bio-Hazard Battle, players must take on the mutant menace and restore order and harmony to the planet Avaron before it’s too late. Through eight levels of intense action, they’ll be up against some of the nastiest, most vile creatures they’ve ever seen, including things like mega amoebas, nuclear crabs, electroworms and gut-grabbing insects. They have four different Bioship fightercraft to choose from, each with unique handling capabilities and weapons systems. Hop into a fightercraft and save Avaron from certain doom in Bio-Hazard Battle.

Chew Man Fu (TurboGrafx16, 1-2 players, 600 Wii Points): A novel action-puzzle game set in the sacred towers taken over by the evil sorcerer, Chew Man Fu. It’s up to an apprentice female monk to free the towers and lift Chew’s curse to bring peace and fried rice back to the land once ruled by the Egg Roll Dynasty. The rules are simple. The objective is to clear each round by pushing or pulling four colored orbs onto their matching colored tiles. Beware the sorcerer’s minions in the tower who stand in the way. Players kick the orbs to take enemies out or to break down walls. They must overcome the obstacles and place the orbs on their respective tiles. Chew Man Fu also features the two-player Kick Ball minigame, as well as an Edit Mode for creating unique stages. The fun is endless.

Source

The Duck Has Spoken.

Today’s US VIrtual Console update

February 26, 2007

Today Nintendo adds three new classic games to the popular Wii� video game system’s Wii Shop Channel. The games go live at 9 a.m. Pacific time. Nintendo adds new games to the channel every Monday. Wii owners with a high-speed Internet connection can redeem Wii Points� to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This week’s new games are:

The Legend of Zelda: Ocarina of Time (Nintendo 64, 1 player, 1,000 Wii Points): The Legend of Zelda: Ocarina of Time reveals the genesis of the fantasy land of Hyrule, the origin of the Triforce and the tale of the first exploits of Princess Zelda� and the heroic adventurer Link. Vibrant, real-time 3-D graphics transport players into the fantasy world of Hyrule. The quest takes them through dense forests and across wind-whipped deserts. Players swim raging rivers, climb treacherous mountains, dash on horseback across rolling hills and delve into dungeons full of creatures that fight to the finish to put an end to their adventures. With immersive graphics, a sweeping story line, swashbuckling adventure, mind-bending puzzles and a touch of humor, The Legend of Zelda: Ocarina of Time is one of Nintendo’s most epic challenges ever.

Bio-Hazard Battle (Sega Genesis, 1-2 players, 800 Wii Points): An army of biogenetic mutants has gone haywire, terrorizing the world and putting the future of the planet in jeopardy. In Bio-Hazard Battle, players must take on the mutant menace and restore order and harmony to the planet Avaron before it’s too late. Through eight levels of intense action, they’ll be up against some of the nastiest, most vile creatures they’ve ever seen, including things like mega amoebas, nuclear crabs, electroworms and gut-grabbing insects. They have four different Bioship fightercraft to choose from, each with unique handling capabilities and weapons systems. Hop into a fightercraft and save Avaron from certain doom in Bio-Hazard Battle.

Chew Man Fu (TurboGrafx16, 1-2 players, 600 Wii Points): A novel action-puzzle game set in the sacred towers taken over by the evil sorcerer, Chew Man Fu. It’s up to an apprentice female monk to free the towers and lift Chew’s curse to bring peace and fried rice back to the land once ruled by the Egg Roll Dynasty. The rules are simple. The objective is to clear each round by pushing or pulling four colored orbs onto their matching colored tiles. Beware the sorcerer’s minions in the tower who stand in the way. Players kick the orbs to take enemies out or to break down walls. They must overcome the obstacles and place the orbs on their respective tiles. Chew Man Fu also features the two-player Kick Ball minigame, as well as an Edit Mode for creating unique stages. The fun is endless.

Source

The Duck Has Spoken.

My Sims press release

February 26, 2007

My Sims Logo

Electronic Arts announced today that the company is developing MySims, the first game in a revolutionary new line from the developers of the blockbuster franchise The Sims, designed especially for the Wii and Nintendo DS platforms.

MySims introduces a charming cast of whimsical characters while delivering the creativity, customization and classic open-ended gameplay that has enchanted Sims players worldwide. Players begin by creating their own toy-like Sim that reflects their personal style and attitudes. From pig-tails and baseball caps to dreadlocks and Mohawks, the options are endless and the style is unlike any Sims game to date. By unlocking cool new clothing, hairstyles and accessories, players explore the game’s incredible depth of customization and expression… and the characters are just the beginning!

Transforming the traditional Sims gameplay for the Wii and Nintendo DS platforms, MySims moves the player to a delightful but disorganized town where – thanks to the easy and unique controls – they can re-shape everything and make it their own. The town is rundown, but the player can make it much more dynamic. Using a selection of building blocks, unique patterns and engaging creativity tools, players can design furniture and appliances, architect new homes and businesses, and re-define the entire MySims landscape!

As players explore and build up the town, they will get to know dedicated, long-time residents like the always-busy Mayor Rosalyn P. Marshall and Buddy – the mostly-lazy hotel Bellhop. Once things start to look up, they’ll meet and choose from a variety of colorful, would-be residents. Will they build a restaurant for Gino Delicioso the Italian Chef, or will they help Ocean Breeze set up his Yoga studio instead?

Design is everyone’s domain in MySims. From building a new Pizza Oven for Gino to putting the finishing touches on a new roof for Buddy’s busy hotel, each completed task will help the town grow. As it expands to new areas, players will receive special building blocks, decorations and patterns which help customize their unique creations. From furniture and buildings to the town as a whole, every choice informs how residents and visitors feel and behave.

“We want MySims to provide a creative play experience like never before on a video game system,” said Executive Producer Tim LeTourneau. “By giving players the tools to create literally any kind of world they want in MySims, we’re reinforcing the idea that the players create the magic. Will the town support a plethora of spooky, mysterious townsfolk – or buzz with the laughter and smiles of fun-loving Sims? It’s your call! In MySims, what players make… makes all the difference!”

Source

The Duck Has Spoken.

Welcome To Nintendoholics Anonymous!!

February 26, 2007

 

Welcome to my brand new Nintendo news page! On this page, you’ll see posts about everything from Animal Crossing to Zelda!

As of now, I am the only contributing author, so if things get a little slow, please be forgiving, okay? As of now, I’m still finalizing all the settings here, so don’t be suprised if things are a little wonky for the next little while.

Well then, I’d better get to work! There’s always something to report!

The Duck Has Spoken.